AI Insights · Timothy · October 2022
Top 5 Season Pass Games in Poland Q3 2022: Unified Platform Performance
Discover the performance trends of the top 5 season pass games in Poland during Q3 2022. Data includes weekly downloads, revenue, and active users from Sensor Tower.
During the third quarter of 2022, Poland's top 5 season pass games on a unified platform showed varied performance trends in terms of weekly downloads, revenue, and active users. Below is an overview of each game's performance.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw a fluctuating yet generally stable weekly revenue, peaking at around $159K in the first week of July. The game's weekly downloads showed an upward trend mid-quarter, reaching over 5.7K in late July. Weekly active users slightly declined from 69.4K to 66.9K throughout the quarter.
Diablo Immortal by Blizzard Entertainment experienced a notable drop in weekly revenue from approximately $100K in mid-July to around $61K by the end of September. Downloads also decreased significantly, from about 19K in late June to just over 3.6K by the end of the quarter. Active users followed a similar downward trend, falling from 67.7K to 32.2K.
Rise of Kingdoms from Lilith Games had a peak in weekly revenue in the third week of September at around $82K. Downloads saw a high of 15.5K in mid-August but dropped to 4.6K by the end of the quarter. Weekly active users fluctuated, peaking at 95K in late August before settling at around 71K.
Brawl Stars by Supercell showed a spike in weekly revenue, reaching approximately $70K in early July. Downloads remained relatively stable, averaging around 15K per week. Active users peaked at 974K in early July and ended the quarter at about 923K.
Stumble Guys from Scopely, Inc. experienced a significant rise in weekly revenue, reaching nearly $89K by the end of September. Downloads were strong throughout the quarter, peaking at about 89K in the last week of September. Active users saw a continuous increase, surging from 200K in late June to almost 988K by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.